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·10 min read

Offline-First Architecture in Flutter

How to build Flutter apps that work seamlessly with poor or no connectivity.

FlutterMobileArchitecture

Building for markets with unreliable connectivity taught me that offline-first isn't optional—it's essential for good UX.

The Challenge

Our delivery app needed to work when drivers were:

  • In underground parking lots
  • In rural areas with spotty coverage
  • In buildings with poor signal

Waiting for network requests simply wasn't acceptable.

Core Principles

1. Local-First Data

Every read operation goes to local storage first:

Future<List<Delivery>> getDeliveries() async {
  // Always return local data immediately
  final local = await _localStorage.getDeliveries();
  // Then sync in background
  _syncService.syncDeliveries();
  return local;
}

2. Optimistic Updates

User actions are applied locally immediately, then synced:

Future<void> completeDelivery(String id) async {
  // Update local state immediately
  await _localStorage.markComplete(id);
  // Queue for sync
  await _syncQueue.add(SyncAction.completeDelivery(id));
}

3. Conflict Resolution

When the device comes back online, conflicts are resolved with "last write wins" for most cases, with manual resolution for critical data.

Tech Stack

  • Hive - Fast local NoSQL storage
  • Connectivity Plus - Network state monitoring
  • WorkManager - Background sync scheduling

Results

  • App works 100% offline for core workflows
  • Background sync happens automatically when connected
  • Users don't notice network issues

The key insight: design for offline first, online as an enhancement.